package hotciv.framework;

/** Collection of constants used in HotCiv Game. Note that strings are
 * used instead of enumeration types to keep the set of valid
 * constants open to extensions by future HotCiv variants.  Enums can
 * only be changed by compile time modification.
 */

public class GameConstants {
	// The size of the world is set permanently to a 16x16 grid 
	public static final int WORLDSIZE = 16;
	// Valid unit types
	public static final String ARCHER    = "archer";
	public static final String LEGION    = "legion";
	public static final String SETTLER   = "settler";
	// Valid terrain types
	public static final String PLAINS    = "plains";
	public static final String OCEANS    = "ocean";
	public static final String FOREST    = "forest";
	public static final String HILLS     = "hills";
	public static final String MOUNTAINS = "mountain";
	// Valid production balance types
	public static final String productionFocus = "hammer";
	public static final String foodFocus = "apple";
}
